Realms & Peoples

The World of Miljah

A massive world full of wondrous peoples, fantastic creatures, and mythical realms — far too many for any one set of stories to cover.

The High Sun Realms

Seven banners, one broken map

Choose a banner to read its realm. Every one of them has a border with someone who wants it moved.

The Subjugate

Preferred name of the empire of conquest established by the Dao’Tai and their allies over the preponderance of the High Sun Realms. The Subjugate is a brutal imperial dominion forged by conquest and fear, ruled by the Aya Dao’Tai and enforced through overwhelming military force, systemic slavery, and calculated terror.

Once-independent realms are reduced to provinces, allowed to retain hollow local governance only so long as they submit tribute, obey Subjugate law, and pose no threat of rebellion. Resistance is met with annihilation — rulers exterminated, populations enslaved, and lands stripped of all ownership, which is claimed by the state.

Beneath its rigid hierarchy, the Subjugate thrives on cruelty, exploitation, and secret alliances with abominable powers, using war, guile, and atrocity as instruments of control rather than exceptions. It is not merely an empire, but a mechanism of domination designed to erase identity, heritage, and hope.

Anoth

Once powerful city state that occupied a central location in the High Sun Realms and was the center for culture, learning, art, military, and diplomatic power. Anoth was also a hub of novel banking systems that empowered extensive trade with the island realms of the sea.

Anoth was principally a City State with many smaller villages, border fortresses and towns spread through the expanse of territory she controlled directly. Anoth also operated an extensive diplomatic corps with counsel in most major cities of allied realms.

The capital city of Anoth is Ell’Anoth: a marvelous, sprawling metropolis with entire districts dedicated to trade, the arts, colleges of learning and all manner of the best civilized people have to offer. Ell’Anoth is situated on the north Kray’Bahn plateau, in the bend of the Vryl’Bahn river, and was — and remains — the most populous city in the High Sun Realms. Being the capital of Anoth, it was the principal target of the Subjugate invasions and now plays host to their occupational government and military camps.

Freeholdn

A term for a northern realm composed of many cities, villages, and fortresses. Populated by a people unified by language and culture, they are at once fiercely independent but unified in their ideals.

The land is composed largely of numerous rivers, lakes, rolling forested hills and mountains. Bordered by Lea’Angleneth to the south, Thenill and Vaga’Thoth to the southwest, Dashra to the west and Taivadees to the northwest. Due north is the mysterious realm of Akaroche.

Andohra

Alliance of linguistically and culturally similar people. Loosely organized into a confederation of villages and cities in the Vagath’Oth mountains, bordering Vagath’Oth to the north, Syrah to the west, and Lea’Angleneth to the east. It runs from Mount Anthos in the south, north through the mountains to about the west road into Lea’Angleneth.

The Andohrase elect a chief to represent them as a realm when dealing with outside powers. Their warriors are famous for high quality archers and spearmen.

Lea’Angleneth

Realm of the high lakes. A verdant and remote alpine realm of wondrous beauty and civilization. The center of advanced sciences, metallurgy, and artifice in the High Sun Realms.

The sparse mountain passes and marshy north lands have kept this realm free of major war for generations, allowing arts and learning to flourish alongside a robust trade in finished goods.

Taivadees

Powerful warrior people who populate a realm north of Anoth, northwest of Dashra and west of the Freeholdn. They are a people highly skilled in horsemanship and in assault via their long, shallow-draft river ships.

They often face internal strife between familial clans. They presently have many warriors in service to the Subjugate, serving as a cavalry force.

Mantorah

Powerful and ancient realm based on the Mantor peninsula. Mantorah maintains a truly massive professional army, due in part to the robust economy and trade surplus it enjoys with the realms of the seas such as Thessil.

Mantorah was only able to be contained by the Subjugate during the first Subjugate war, and was never fully occupied or forced to disarm after the war.

Miljah Compendium

A glossary of the High Sun Realms

Names, powers, places and people. Start typing to search — try “Anoth”, “Tears” or “river”.

Tears of the Aashahl Artifact

Forged by the world-shaping beings themselves, the Tears are the final and most powerful creation of the divine Aashahl. Long ago, the golden realm of Anoth wielded their power to free the High Sun Realms from darkness. It is said that whoever unites the Tears will command the fate of all Miljah. Since the fall of Anoth they have been scattered.

The Aashahl Divine

The divine, world-shaping beings of Miljah. Their final and most powerful creation was the set of artifacts that bear their name.

Miljah World

The world itself: massive, and full of wondrous peoples, fantastic creatures, and mythical realms — far too many for any one set of stories to cover.

The High Sun Realms Region

The collective name for the realms at the heart of the setting — among them Anoth, Freeholdn, Andohra, Lea’Angleneth, Taivadees and Mantorah. Most now lie under the dominion of the Subjugate.

The Subjugate Empire

The empire of conquest established by the Dao’Tai and their allies over most of the High Sun Realms. Ruled by the Aya Dao’Tai and enforced through overwhelming military force, systemic slavery, and calculated terror. Read the full entry →

Aya Dao’Tai Title

The ruler of the Subjugate. The Dao’Tai and their allies founded the empire; the Aya Dao’Tai sits at the head of its rigid hierarchy.

Anoth Realm

Once the shining light of the High Sun Realms — the center for culture, learning, art, military and diplomatic power, and a hub of novel banking systems. Anoth fell to the Subjugate, shattering the land. Read the full entry →

Ell’Anoth City

The capital of Anoth and the most populous city in the High Sun Realms, situated on the north Kray’Bahn plateau in the bend of the Vryl’Bahn river. Entire districts are given over to trade, the arts and colleges of learning. It now hosts the Subjugate’s occupational government and military camps.

Kray’Bahn Plateau Place

The plateau on whose northern reach Ell’Anoth is built.

Vryl’Bahn River Place

The river whose bend encloses Ell’Anoth.

Vagath’Oth Realm

A mountain realm to the north of Andohra. Before the Sundering wars, both Andohra and Dashra lay under the rule of Vagath’Oth.

The Sundering Wars History

A conflict old enough that the stone bridges built before it are still standing. Andohra and Dashra were subject to Vagath’Oth until the Sundering wars broke that rule.

Akaroche Realm

The mysterious realm due north of Freeholdn.

Mount Anthos Place

The southern anchor of Andohran territory in the Vagath’Oth mountains.

Thessil Realm

One of the realms of the seas, and a major trading partner of Mantorah.

Mantor Peninsula Place

The peninsula on which the ancient realm of Mantorah is based.

Kaileth Character

A stoic warrior and Ralenn’s adoptive father. He rides from the burning of a great city in the prologue of Heritage of Loss, wounded, carrying a cloth-wrapped bundle.

Lirah Character

One of two childhood friends thrust into the events that will define their age.

Ralenn Character

Childhood friend of Lirah, and adoptive son of the warrior Kaileth.

Arryn Character

An Andohrase archer, come north with his company to aid in the war. Viewpoint character of Full Draw: A Tale of Andohrase Valour.

Grieydn Character

An archer who fights beside Arryn at the bridge over the ravine.

Dveargo Character

The commander who calls the lines and shields at the bridgehead in Full Draw.

Dashra Realm

A realm west of Freeholdn and southeast of Taivadees, once under the rule of Vagath’Oth alongside Andohra.

Syrah Realm

The realm bordering Andohra to the west.

Thenill Realm

A realm on the southwestern border of Freeholdn.

Keep Exploring

Stories from these lands

Tales from Miljah travels the corners of the map the novels don’t reach.